
Then, for every five class levels hit, each class is granted a new perk. So, Rogues will gain a buff to attack speed and Merchants will get a buff to prices per class level, for example. So, as per the modder’s example, the Scout class will offer bonuses to the archery and light armour skills, while the Mystic class will do the same but for illusion and alteration spells.Īdditionally, they bestow a base perk that levels up with the mod’s class system levels. Where the mod adds some exciting new options is in its 17 new classes, which provide bonuses to XP gained for the skills related to them.

Inspired by the class and job system of classic tactical RPG Final Fantasy Tactics, the mod integrates into the base game’s existing system, sitting comfortably alongside its skill trees without tinkering with them, and is tied to your Dragonborn’s normal character level. “Sets of Skills is a non-intrusive class mod that tries to combine the classic RPG classes with the ‘You can do whatever you want’ design philosophy of Skyrim,” modder Robin959 explains in a Reddit post announcing their new creation.

But, there’s always fun to be had in even more variety, and a new, “non-intrusive”, Final Fantasy Tactics-inspired Skyrim mod looks set to offer just that, with the addition of a batch of new classic RPG-style classes and a mastering system for them.

As an RPG, Skyrim already offers a ton of options in how you want to build your Dragonborn and approach the game’s deep and dangerous world.
